I've played it a fair bit and gotten a custom map up to tech level 7 but I feel like I'm not playing the game in an optimal fashion. It can not harvest at all.So I've been playing a lot of these types of games and I'm having a hard time grasping the basic mentality of this one. Wagon - A haulage cart capable of carrying 4 items at once.Worker - "Humanoid" worker capable of carrying 1 item at a time, they can also harvest most resources.Workers in the game come in many forms doing the job of moving "things" from one place to another. This setting changes if you wish the Base building be automatically place somewhere on the map or if you wish to place it manually This setting changes the type of terrain generated with exception of Empty where it creates a flat map with no resources (good for testing ideas with admin mode) After the tutorial, you continue the cycle of unlock new research -> automate new things -> upgrade old setups, and so on.It ends after the first research is done.Show the current task to complete to get to the next one.There's 4 different Hotbar available you can switch between them with F1, F2, F3, F4Īt the left center, the tutorial panel guide you through the start of the game.Show you the specific action for the current object selectedĪt the bottom center, the hotbar for quick access to a chosen item of the build menu.Menu - Open the game options menu (Shortcut is Escape when nothing is selected)Īt the right center, the action possible currently.Pause / Unpause - Pause or Resume the game (Shortcut is Space by default).Worker Overview - Show a list of what the workers are doing (Shortcut is K by default).Shared Inventory - Show the number of items in all of your storage ( Base, Barn) (Shortcut is I by default).Economy - Show a list of all the items that can be sold, which category they belong and the percentage of satisfaction they give and their value (Shortcut is O by default). ![]() Research - Opens the research menu (Shortcut is R by default).Remove Blocks - Selects the tool to remove blocks (Shortcut is X by default).Build - Opens the building/tool selection menu (Shortcut is B by default).Select - The default state of the cursor (the escape key bring it back when tool/building is selected).In the bottom left corner, there is a panel of actions where you can interact with the game (Great for the mouse only player) The requirement to upgrade buildings or produce items.The action available (Upgrade Base, Add or Remove worker, select a recipe).In the bottom right corner, you will find the context panel showing informations and/or settings of the building that's selected ![]()
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